This page provides information on the V-Ray Toon Atmospheric Effect.

Overview

Control Action Windows macOS Linux up (↑) Allows the Toon to run forward down (↓) Allows the Toon to walk backward left (←) Allows the Toon to turn left right (→) Allows the Toon to turn right shift Allows the Toon to walk forward instead of run ctrl control ctrl Jump tab Changes view to next camera angle shift+tab. Boot Camp is a utility that comes with your Mac and lets you switch between macOS and Windows. Download your copy of Windows 10, then let Boot Camp Assistant walk you through the installation steps. Download and install the latest AMD graphics drivers for Windows on Mac models that use AMD graphics. You can use an Apple keyboard or a keyboard.

VRayToon is a very simple node that produces cartoon-style outlines on objects in the scene.

UI Paths

Item List Viewport > Add Item dropdown > V-Ray Atmospheres > V-Ray Toon


Add Item window > Directories > V-Ray Atmospheres rollout > V-Ray Toon

V-Ray Toon Parameters


Toon Render Elements Only – Apply only to toon render channels.

Width units– Specifies whether the width of the lines is measured in Pixels or in World units.

Line Color (map) – Specifies the color of the outlines.

Line Width – Specifies the width of the outlines. A texture map can be connected here to control the line width.

Inner Line Control – Allows you to use the same line color and line width parameters for the inner edges and the silhouette.

Line Color Inner (map) – The color of the cartoon line at the inner edges.

Gsi vb3 1 4 keygen mackeeper. Line Width Inner – Defines the width of the cartoon line.

Opacity (map) – Controls the opacity of the outlines. A texture map can be connected here to control the opacity.

Outer Overlap Threshold – Determines when outlines are created for overlapping parts of one and the same object. Lower values reduce the outer overlapping lines, whereas higher values produce more overlap outer lines.

Compensate Exposure – When enabled, V-Ray compensates the Line Color brightness to adjust for any exposure correction from the VRayPhysicalCamera.

Material Edges – Draws contours on material boundaries. In order to specify the boundaries, add V-Ray Properties to the group mask of the material and set the Multi Matte ID value. The boundary edges is drawn between materials with different Multi Matter IDs.

Hide Inner Edges – When enabled, the inner edges of the geometry are not considered for the calculation of the edges texture.

Normal Threshold – Determines when lines are created for parts of the same object with varying surface normals (for example, at the inside edges of a box). A value of 0.0 means that only 90 degrees or larger angles generate internal lines. Higher values mean that normals at smaller angles to one another can also generate an edge. Do not set this value to 1.0 as it fills curved objects completely.

Overlap Threshold – Determines when outlines are created for overlapping parts of one and the same object. Lower values reduce the internal overlapping lines, whereas higher values produce more overlapping lines. Do not set this value to pure 1.0 because it fills curved objects completely.

Visible in Reflections/Refractions – When enabled, the outlines appear in reflections/refractions as well. Note that this may increase the render time.

Trace bias – Determines the ray bias when the outlines are traced in reflections/refractions, dependent on the scale of your scene.

Control multi toon para mac os

Exclude List – Specifies which geometry items are unaffected by the V-Ray Toon atmospheric. Use this option to vary the outlines for different geometry items in the scene. To do this, create several V-Ray Toon atmospherics and exclude unwanted items from each. Note that several items can be connected to the Exclude List using the Schematic. Group items can also be connected, in which case all geometry items in the group are affected.

Include Child Items – When enabled, all items that are children of the items in the Exclude List are excluded from the V-Ray Toon atmospheric.

As Inclusive List – Reverses the meaning of the Exclude List. When enabled, only the objects in the Exclude List are affected by the toon effect.

Depth Curve On – Enables depth-based line width.

Minimum Depth– Specifies the minimum depth for the Depth Curve On parameter.

Maximum Dpeth – Specifies the maximum depth for the Depth Curve On parameter.

Edit Depth Curve – Opens the Gradient Editor.

Angular Curve On – Enables view angle-based line width.

Edit Angular Curve – Opens the Gradient Editor.

Edge Sampling Compability – Allows you to choose between V-Ray 3 and V-Ray Next.

Install Windows on your Mac

Boot Camp is a utility that comes with your Mac and lets you switch between macOS and Windows. Download your copy of Windows 10, then let Boot Camp Assistant walk you through the installation steps.

Update AMD graphics drivers for Windows in Boot Camp

Download and install the latest AMD graphics drivers for Windows on Mac models that use AMD graphics.

Update AMD graphics drivers for Windows

Use your Apple keyboard in Windows

You can use an Apple keyboard or a keyboard designed for Microsoft Windows with your Mac. Many of the keys that you'd see on a PC have equivalent keys on an Apple keyboard.

Learn more about keyboards and Boot Camp

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